secondlife

=**Second Life and the Future of Learning in a Networked World**=

media type="slide" key="72057594040738566" height="200" width="600" Launched in 2003, [|Second Life] is an online 3D virtual world created by Linden Labs. Much like massively multiplayer games, [|Second Life] provides an immersive environment for users to play and interact in. However, [|Second Life] goes beyond a game, allowing residents to build and create their own environments; and interact with others from around the globe.

Resources:

 * What is Second Life and Why Should You Care?
 * Getting Set Up for Your Second Life
 * Visiting Orientation Island.. or what happens when I log in?
 * [|How to Dress Up Your Avatar] (PDF)
 * Touring Educational Spots in Second Life

Proposed Activities:
//Image by [|Jo Kay]//

As part of the Future of Learning in a Networked World open conference, we would like to explore Second Life and the use of virtual worlds in education and community-building.


 * Workshops/Demonstrations:** We would be happy to run some workshops/demos in Second Life - exploring the environment and some of the possibilities for educational projects and experiences. If hardware/bandwidth is available, it would be great to run these sessions as hands-on so everyone get's a chance to explore a virtual environment together.


 * Live Virtual Event:** We've been exploring some ideas about running a synchronous event/meeting/presentation (or something!!) in Second Life - perhaps linking up with TALO members and other interested educators back in Australia (or anywhere else in the world!). There are still some technical issues to be resolved in terms of how we could achieve this, but I'm keen to explore this idea further if others are interested.

Contact Us in Second Life:
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 * Jo Kay:** To find me in Second Life, send an IM to jokay Wollongong or visit me in **[|Wasp]** or **[|Nordica]**.
 * Sean FitzGerald:** To find me, send an IM to Sean McDunnough.

Incoming Links:
For further info, check out the latest resources tagged with 'secondlife' via del.icio.us.

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Watch a Video: Glimpse Inside a Metaverse: The Virtual World of Second Life
Captured at a Google Tech Talk event, this video features Philip Rosedale and Cory Ondrejka of Linden Labs (the creators of Second Life.) It gives a pretty amazing overview of some of the more tech issues surrounding Second Life, as well as info about the community and economy.

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//"Well.. what if you could create a 3D immersive enviroment that looked as good as a video game, that was tactile and visceral and exciting and you know sexy, fun to be in... but had the (of course) very web like and very compelling property that everything in it was built by you. And that in fact, the method of building would be the method of living.That would would just do things there, in the same way that you do them in the real world... you could touch things, you could sculpt things, you could build, you could just make stuff."// Philip Rosedale, Linden Lab.